

H2m2 is nearing it's completion of layout and detailing with game play to follow. The maps have continued to make progress as Caffeine Freak has become much more efficient in his terrain modelling. Very talented and enthusiastic, he's already tackled a wide range of tasks from a refined blocking system to editor fixes to cleaning the environment of our code more. First, we welcome programmer Calavera_Jo to the team who has helped bring some of this energy into the team. The year has kicked off with an excited vigor and focus which has the team pretty pumped. We are still looking for talented team members, so if you have some work to show and think you might be able to help us, make sure to drop us a line!Ģ013 was a slower than desired year.

Our story ties into the expansion packs and also touches upon the Heretic narrative especially the incredible atmosphere painted into these rich worlds and their darkling journeys.
Hexen mods doom 3 software#
When id Software released Doom3, we immediately saw immense potential in the engine itself the 'Hell' maps gave us the inspiration to make a hack-and-slash game based, primarily, on the original Hexen.

In fact, most of us spent countless hours with the entire series. It was with this in mind that we began, many years ago, the development of heXen: Edge of Chaos.Įdge of Chaos is being developed by a team of fans who have always loved the original Hexen since it came out. The Doom3 engine (also called IDTech 4) is still a great engine that can compete with the latest games coming out today. As of 2012 we have moved development to a standalone environment using the id tech 4 GPL engine. HeXen:Edge of Chaos will be a new and free game, based on the original Hexen game that was developed by id Software and Raven Software.
